With qualcom quick change coming out, I'm wondering if it's possible to port the battery settings from the Z3 to work with our Z1's. Would it just be a case of copying from a Z3 rom or would it need tweaking? If at all possible.
Affichage des articles dont le libellé est Quick. Afficher tous les articles
Affichage des articles dont le libellé est Quick. Afficher tous les articles
dimanche 1 mars 2015
samedi 28 février 2015
Quick question about OTA updates topic
I am currently using a Samsung Galaxy S5 (AT&T) with cricket. Since the phone works flawlessly with just the cricket SIM in the phone. I had no reason to get it unlocked or had to change any internal apn settings. My question is with it being an AT&T phone using a cricket SIM card for service will it be able to receive OTA firmware updates? Thanks in advance.
[q] help quick and now topic
need help quick! im trying to flash stock through odin, did not have custom recovery and it gets near and and says FAIL! ext4 hidden image hellpppppp
jeudi 26 février 2015
[Q] quick question topic
I have a Alcatel One Touch Pop 7 tablet from T-Mobile. There is someone on a YouTube video who has the same tablet, but has bricked it installing a custom ROM. He is begging me to make a backup of my "system" folder to send to him.
My question is, is that safe to do? I'm a complete noob when it comes to rooted devices, so I don't know if there is anyway that could be damaging to me, or if I would be doing someone a solid and helping them bring their tablet back to life.
Please, can someone advise me if this is OK or not (me making a backup of my system folder and sending it to him?)
Thanks in advance for reading and responding
My question is, is that safe to do? I'm a complete noob when it comes to rooted devices, so I don't know if there is anyway that could be damaging to me, or if I would be doing someone a solid and helping them bring their tablet back to life.
Please, can someone advise me if this is OK or not (me making a backup of my system folder and sending it to him?)
Thanks in advance for reading and responding
mercredi 25 février 2015
[Q] How to get color inversion toggle in the Quick Settings on stock HTC One M8? topic
I am a frequent inverted mode user, mainly for its ability to invert colors.
I would like to have "Color Inversion" mode enabled from the pull down Quick Settings on stock HTC One M8 Android 5.0.1 .
I know that the color inversion mode is enabled by going to the Accessibility menu in the Settings, but I feel that it can be accessible from the the Quick Settings menu. I just don't know how to enable it.
Thanks in advance.
I would like to have "Color Inversion" mode enabled from the pull down Quick Settings on stock HTC One M8 Android 5.0.1 .
I know that the color inversion mode is enabled by going to the Accessibility menu in the Settings, but I feel that it can be accessible from the the Quick Settings menu. I just don't know how to enable it.
Thanks in advance.
[Guide][KitKat][Xperia] Guide How to add Flip Animation Quick Settings topic
Guide Smali How to add Flip Animation Quick Settings
Flip Animation Quick Settings , Youtube https://www.youtube.com/watch?v=DBBE...ature=youtu.be
REQUIREMENT :
- ApkTool RC
- Notepad++
- Xperia KitKat
- Brain
- Patient
- Experience
STEP -1
Decompile SystemUI.apk
Download attached resources and sources, merge to your decompiled systemui
STEP -2
SystemUI.apk/res/layout/somc_statusbar_notification_tools_button.xml
add the red line
go to
com/sonymobile/systemui/statusbar/tools/ToolsButton.smali
Add the red line
Add the red line and pay attention to the register number in blue hint, each device can be different ,
it can be v3, v2, .. you must adapt it.
Next
add the red mehod
Next find this line
and add all red method
next search this method and add the red line
Compile your systemUI
STEP-3
Decompile the newly recompiled again
next go to systemui/res/values/public.xml
next go to
com/sonymobile/systemui/statusbar/tools/ToolsButton.smali
serach this method
change the red value in the smali
according to the value you got in your own public.xml
const v2, 0x7f05001c
with
and
const v2, 0x7f05001b
with
Done and compile your systemUI
Credits :
- Sony
- Darck CM
- CyanogenMod
Flip Animation Quick Settings , Youtube https://www.youtube.com/watch?v=DBBE...ature=youtu.be
REQUIREMENT :
- ApkTool RC
- Notepad++
- Xperia KitKat
- Brain
- Patient
- Experience
STEP -1
Decompile SystemUI.apk
Download attached resources and sources, merge to your decompiled systemui
STEP -2
SystemUI.apk/res/layout/somc_statusbar_notification_tools_button.xml
add the red line
Code:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout android:gravity="center" android:orientation="vertical" android:id="@id/tools_button_layout" android:background="@drawable/somc_quick_settings_tool_button_bg" android:clickable="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:minHeight="1.0dip"
xmlns:android="http://schemas.android.com/apk/res/android">
<FrameLayout android:layout_width="wrap_content" android:layout_height="wrap_content">
<ImageView android:id="@id/tools_button_img" android:layout_width="@dimen/qs_tile_icon_size" android:layout_height="@dimen/qs_tile_icon_size" android:scaleType="center" android:contentDescription="@null" />
<ImageView android:id="@id/tools_button_anim" android:visibility="invisible" android:layout_width="fill_parent" android:layout_height="wrap_content" android:scaleType="center" android:contentDescription="@null" />
</FrameLayout>
<TextView android:textSize="@dimen/status_bar_tools_button_label_text_size" android:gravity="top|center" android:id="@id/tools_button_text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginBottom="@dimen/status_bar_tools_button_margin_bottom" android:lines="2" android:scrollHorizontally="false" android:includeFontPadding="false" />
</LinearLayout>go to
com/sonymobile/systemui/statusbar/tools/ToolsButton.smali
Add the red line
Code:
# static fields
.field private static final TAG:Ljava/lang/String;
# instance fields
.field private mHandler:Landroid/os/Handler;
.field private mAccentColor:I
.field private mAnimationFrames:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;Add the red line and pay attention to the register number in blue hint, each device can be different ,
it can be v3, v2, .. you must adapt it.
Code:
.method public constructor <init>(Landroid/content/Context;)V
.locals 9
.param p1, "context" # Landroid/content/Context;
.prologue
const/4 v8, 0x1
const/4 v7, 0x0
const/4 v6, -0x1
const/4 v5, 0x0
invoke-direct {p0, p1}, Landroid/widget/FrameLayout;-><init>(Landroid/content/Context;)V
const/high16 v3, -0x80000000
iput v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mState:I
iput v7, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mCurrentAnimationImage:I
iput-object v5, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mAnimationFrames:Ljava/util/ArrayList;
new-instance v3, Landroid/util/SparseArray;
const/16 v4, 0xa
invoke-direct {v3, v4}, Landroid/util/SparseArray;-><init>(I)V
iput-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mBitmaps:Landroid/util/SparseArray;
iput-boolean v7, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mButtonClicked:Z
iput v7, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mButtonType:I
iput-object p1, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mContext:Landroid/content/Context;
new-instance v3, Landroid/util/SparseArray;
invoke-direct {v3}, Landroid/util/SparseArray;-><init>()V
iput-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mStateIcons:Landroid/util/SparseArray;
new-instance v3, Landroid/os/Handler;
invoke-direct {v3}, Landroid/os/Handler;-><init>()V
iput-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mHandler:Landroid/os/Handler;
new-instance v3, Landroid/util/SparseIntArray;
invoke-direct {v3}, Landroid/util/SparseIntArray;-><init>()V
iput-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mStateContentDescription:Landroid/util/SparseIntArray;
new-instance v2, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v2, v6, v6}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
.local v2, "params":Landroid/widget/FrameLayout$LayoutParams;
invoke-static {p1}, Landroid/view/LayoutInflater;->from(Landroid/content/Context;)Landroid/view/LayoutInflater;
move-result-object v1
.local v1, "inflater":Landroid/view/LayoutInflater;
const v3, 0x7f04001d
invoke-virtual {v1, v3, v5}, Landroid/view/LayoutInflater;->inflate(ILandroid/view/ViewGroup;)Landroid/view/View;
move-result-object v3
check-cast v3, Landroid/widget/LinearLayout;
iput-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mVerticalLayout:Landroid/widget/LinearLayout;
iget-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mVerticalLayout:Landroid/widget/LinearLayout;
invoke-virtual {v3, p0}, Landroid/widget/LinearLayout;->setOnClickListener(Landroid/view/View$OnClickListener;)V
iget-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mVerticalLayout:Landroid/widget/LinearLayout;
invoke-virtual {v3, p0}, Landroid/widget/LinearLayout;->setOnLongClickListener(Landroid/view/View$OnLongClickListener;)V
Next
add the red mehod
Code:
.method private enableButton(Z)V
.locals 1
.param p1, "enable" # Z
.prologue
if-eqz p1, :cond_0
move-object v0, p0
.local v0, "enableButton":Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;
:goto_0
invoke-virtual {p0, v0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
invoke-virtual {p0, v0}, Landroid/view/View;->setOnLongClickListener(Landroid/view/View$OnLongClickListener;)V
invoke-virtual {p0, v0}, Landroid/view/View;->setOnTouchListener(Landroid/view/View$OnTouchListener;)V
return-void
.end local v0 # "enableButton":Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;
:cond_0
const/4 v0, 0x0
goto :goto_0
.end method
.method private mOnLongClickVerticalLayout()V
.locals 6
.prologue
iget-object v0, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mVerticalLayout:Landroid/widget/LinearLayout;
return-void
.end method
.method private setImageBitmap(Landroid/widget/ImageView;Landroid/graphics/Bitmap;Z)V
.locals 2
.param p1, "imageView" # Landroid/widget/ImageView;
.param p2, "bitmap" # Landroid/graphics/Bitmap;
.param p3, "colorize" # Z
.prologue
invoke-virtual {p1, p2}, Landroid/widget/ImageView;->setImageBitmap(Landroid/graphics/Bitmap;)V
const v0, -0x55555556
invoke-static {p3}, Ljava/lang/Boolean;->valueOf(Z)Ljava/lang/Boolean;
move-result-object v1
invoke-virtual {p1, v0, v1}, Landroid/view/View;->setTag(ILjava/lang/Object;)VNext find this line
Code:
# virtual methodsCode:
# virtual methods
.method public flip()V
.locals 2
.prologue
const/4 v0, 0x0
invoke-virtual {p0, v0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->flipTile(I)V
return-void
.end method
.method public flipTile(I)V
.locals 1
.param p1, "delay" # I
.prologue
.line 159
const/4 v0, 0x1
invoke-virtual {p0, p1, v0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->flipTile(IZ)V
.line 160
return-void
.end method
.method public flipTile(IZ)V
.locals 5
.param p1, "delay" # I
.param p2, "flipRight" # Z
.prologue
.line 163
invoke-virtual {p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->isFlipTilesEnabled()Z
move-result v2
if-nez v2, :cond_0
.line 190
:goto_0
return-void
.line 164
:cond_0
iget-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mContext:Landroid/content/Context;
if-eqz p2, :cond_1
const v2, 0x7f05001c
:goto_1
invoke-static {v3, v2}, Landroid/animation/AnimatorInflater;->loadAnimator(Landroid/content/Context;I)Landroid/animation/Animator;
move-result-object v0
check-cast v0, Landroid/animation/AnimatorSet;
.line 167
.local v0, "anim":Landroid/animation/AnimatorSet;
iget-object v2, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mVerticalLayout:Landroid/widget/LinearLayout;
invoke-virtual {v0, v2}, Landroid/animation/AnimatorSet;->setTarget(Ljava/lang/Object;)V
.line 168
const-wide/16 v2, 0xc8
invoke-virtual {v0, v2, v3}, Landroid/animation/AnimatorSet;->setDuration(J)Landroid/animation/AnimatorSet;
.line 169
new-instance v2, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;
invoke-direct {v2, p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;-><init>(Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;)V
invoke-virtual {v0, v2}, Landroid/animation/AnimatorSet;->addListener(Landroid/animation/Animator$AnimatorListener;)V
.line 182
new-instance v1, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;
invoke-direct {v1, p0, v0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;-><init>(Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;Landroid/animation/AnimatorSet;)V
.line 189
.local v1, "doAnimation":Ljava/lang/Runnable;
iget-object v2, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mHandler:Landroid/os/Handler;
int-to-long v3, p1
invoke-virtual {v2, v1, v3, v4}, Landroid/os/Handler;->postDelayed(Ljava/lang/Runnable;J)Z
goto :goto_0
.line 164
.end local v0 # "anim":Landroid/animation/AnimatorSet;
.end local v1 # "doAnimation":Ljava/lang/Runnable;
:cond_1
const v2, 0x7f05001b
goto :goto_1
.end method
.method public isFlipTilesEnabled()Z
.locals 3
.prologue
const/4 v0, 0x1
.line 154
iget-object v1, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mContext:Landroid/content/Context;
invoke-virtual {v1}, Landroid/content/Context;->getContentResolver()Landroid/content/ContentResolver;
move-result-object v1
const-string v2, "quick_settings_tiles_flip"
invoke-static {v1, v2, v0}, Landroid/provider/Settings$System;->getInt(Landroid/content/ContentResolver;Ljava/lang/String;I)I
move-result v1
if-ne v1, v0, :cond_0
:goto_0
return v0
:cond_0
const/4 v0, 0x0
goto :goto_0
.end method
.method protected varargs addState(ILjava/lang/Integer;Lcom/sonymobile/systemui/statusbar/tools/ToolsButton$ToolsIcon;[Lcom/sonymobile/systemui/statusbar/tools/ToolsButton$ToolsIcon;)V
.locals 2
.param p1, "stateId" # I
.param p2, "stringId" # Ljava/lang/Integer;
.param p3, "stateIcon" # Lcom/sonymobile/systemui/statusbar/tools/ToolsButton$ToolsIcon;
.param p4, "animationIcons" # [Lcom/sonymobile/systemui/statusbar/tools/ToolsButton$ToolsIcon;
.prologue
iget-object v0, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mStateIcons:Landroid/util/SparseArray;
invoke-virtual {v0, p1, p3}, Landroid/util/SparseArray;->put(ILjava/lang/Object;)V
iget-object v0, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mStateContentDescription:Landroid/util/SparseIntArray;
invoke-virtual {p2}, Ljava/lang/Integer;->intValue()Inext search this method and add the red line
Code:
.method public onClick(Landroid/view/View;)V
.locals 2
.param p1, "view" # Landroid/view/View;
.prologue
iget-object v0, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mAnimationView:Landroid/widget/ImageView;
invoke-virtual {v0}, Landroid/view/View;->getVisibility()I
move-result v0
if-nez v0, :cond_0
iget v0, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mButtonType:I
const/4 v1, 0x2
if-ne v0, v1, :cond_1
:cond_0
invoke-virtual {p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->onAction()V
invoke-virtual {p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->flip()V
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mButtonClicked:Z
:cond_1
return-void
.end method
.method public onLongClick(Landroid/view/View;)Z
.locals 2
.param p1, "view" # Landroid/view/View;
.prologue
const/4 v0, 0x0
.local v0, "clickHandled":Z
iget-object v1, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mAnimationView:Landroid/widget/ImageView;
invoke-virtual {v1}, Landroid/view/View;->getVisibility()I
move-result v1
if-eqz v1, :cond_0
invoke-virtual {p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->onLongClickPopup()Z
move-result v1
if-eqz v1, :cond_1
const/4 v0, 0x1
:cond_0
:goto_0
invoke-direct {p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mOnLongClickVerticalLayout()V
return v0
:cond_1
const/4 v0, 0x0
goto :goto_0
.end methodCompile your systemUI
STEP-3
Decompile the newly recompiled again
next go to systemui/res/values/public.xml
Code:
<public type="anim" name="wallpaper_recents_launch_from_launcher_exit" id="0x7f05001a" />
<public type="anim" name="flip_left" id="0x7f??????" />
<public type="anim" name="flip_right" id="0x7f??????" />
<public type="xml" name="somc_skin_permissions" id="0x7f060000" />com/sonymobile/systemui/statusbar/tools/ToolsButton.smali
serach this method
Code:
.method public flipTile(IZ)V
.locals 5
.param p1, "delay" # I
.param p2, "flipRight" # Z
.prologue
.line 163
invoke-virtual {p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->isFlipTilesEnabled()Z
move-result v2
if-nez v2, :cond_0
.line 190
:goto_0
return-void
.line 164
:cond_0
iget-object v3, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mContext:Landroid/content/Context;
if-eqz p2, :cond_1
const v2, 0x7f05001c
:goto_1
invoke-static {v3, v2}, Landroid/animation/AnimatorInflater;->loadAnimator(Landroid/content/Context;I)Landroid/animation/Animator;
move-result-object v0
check-cast v0, Landroid/animation/AnimatorSet;
.line 167
.local v0, "anim":Landroid/animation/AnimatorSet;
iget-object v2, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mVerticalLayout:Landroid/widget/LinearLayout;
invoke-virtual {v0, v2}, Landroid/animation/AnimatorSet;->setTarget(Ljava/lang/Object;)V
.line 168
const-wide/16 v2, 0xc8
invoke-virtual {v0, v2, v3}, Landroid/animation/AnimatorSet;->setDuration(J)Landroid/animation/AnimatorSet;
.line 169
new-instance v2, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;
invoke-direct {v2, p0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;-><init>(Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;)V
invoke-virtual {v0, v2}, Landroid/animation/AnimatorSet;->addListener(Landroid/animation/Animator$AnimatorListener;)V
.line 182
new-instance v1, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;
invoke-direct {v1, p0, v0}, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;-><init>(Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;Landroid/animation/AnimatorSet;)V
.line 189
.local v1, "doAnimation":Ljava/lang/Runnable;
iget-object v2, p0, Lcom/sonymobile/systemui/statusbar/tools/ToolsButton;->mHandler:Landroid/os/Handler;
int-to-long v3, p1
invoke-virtual {v2, v1, v3, v4}, Landroid/os/Handler;->postDelayed(Ljava/lang/Runnable;J)Z
goto :goto_0
.line 164
.end local v0 # "anim":Landroid/animation/AnimatorSet;
.end local v1 # "doAnimation":Ljava/lang/Runnable;
:cond_1
const v2, 0x7f05001b
goto :goto_1
.end methodaccording to the value you got in your own public.xml
const v2, 0x7f05001c
with
Code:
<public type="anim" name="flip_right" id="0x7f??????" />const v2, 0x7f05001b
with
Code:
<public type="anim" name="flip_left" id="0x7f??????" />Done and compile your systemUI
Credits :
- Sony
- Darck CM
- CyanogenMod
mardi 24 février 2015
Lollipop quick circle and WiFi calling topic
So I was wondering should I wait for the official ROM for my g3 or does cm12 have ways to support WiFi calling and my quick circle case? If so how? I want lollipop bad but I like having root etc. I use skydragon 1.1.0 that has root and still stock items on ROM. Also I have nova prime and was wondering could anyone recommended a launcher that looks more graphical and etc I like nova but I'd like to have a 2nd option.
Quick application access topic
Hi all
I've a question about function called "Quick application access". Does it work?
I've Note 3 running g00h Note 4 Lollipop port and in Settings > Motions and gestures I found that "Quick application access"
I've a question about function called "Quick application access". Does it work?
I've Note 3 running g00h Note 4 Lollipop port and in Settings > Motions and gestures I found that "Quick application access"
vendredi 13 février 2015
Cyanogen mod 11 (kitkat) unofficial quick circle? topic
I have Quick Circle official Lg G3 d855 case on my g3.
On stock quick circle case shows awesome watches!
However , how do I enable Quick Circle Accessory on CM ?
I really wish CM 12 supported it !
On stock quick circle case shows awesome watches!
However , how do I enable Quick Circle Accessory on CM ?
I really wish CM 12 supported it !
mercredi 11 février 2015
quick help related to cyanogenmod topic
Hello ,
i have been using cm for my c5302 since a long time.. i keep playing with custome roms all around,,
cm is great in performance no doubt.. but the sound drivers which is installed in it gives very low sound output compared to stock sony xperia ROM..
currently i have been using stock SP rom .. its **** slow :mad: i am thinking to install CyanogenMod 12 Android 5.0 ROM for Sony Xperia SP .. yeah its the same cyanogenmod but again i think about the sound also i want to install xperia UI in cm with walkman albums movies.. can anyone please suggest..
i have been using cm for my c5302 since a long time.. i keep playing with custome roms all around,,
cm is great in performance no doubt.. but the sound drivers which is installed in it gives very low sound output compared to stock sony xperia ROM..
currently i have been using stock SP rom .. its **** slow :mad: i am thinking to install CyanogenMod 12 Android 5.0 ROM for Sony Xperia SP .. yeah its the same cyanogenmod but again i think about the sound also i want to install xperia UI in cm with walkman albums movies.. can anyone please suggest..
Mobile data not working from Quick Setting Panel topic
Hi, I'm using the last CM11 nightly on Gi9195.
I noticed today I can't turn on the mobile data from Quick Settings Panel, it actually goes on for a sec or 2, then off. Sometimes a bit longer, 5 to 7 secs. From Settings -> Mobile Netowrks, I can switch it on n access internet no problem.
I don't think it's APN coz internet is accessible, right provider selected.
I've also removed Mobile tile from Quick Setting Panel n put it back on, still no good.
I've restored the entire panel, still no good.
Could anyone help me with this plz?
could it b any service or app being restricted by Per App Hacking, or Privacy Guard?
I noticed today I can't turn on the mobile data from Quick Settings Panel, it actually goes on for a sec or 2, then off. Sometimes a bit longer, 5 to 7 secs. From Settings -> Mobile Netowrks, I can switch it on n access internet no problem.
I don't think it's APN coz internet is accessible, right provider selected.
I've also removed Mobile tile from Quick Setting Panel n put it back on, still no good.
I've restored the entire panel, still no good.
Could anyone help me with this plz?
could it b any service or app being restricted by Per App Hacking, or Privacy Guard?
lundi 9 février 2015
Quick refresher question! topic
I'm installing gold finger 9, from gold finger 7. I installed the rom successfully but now I have no wifi, what did I miss?
I vaguely remember but I'd really appreciate some response, thank you.
I only flashed the rom, I feel that I forgot something like gapps? Please help asap ....
I vaguely remember but I'd really appreciate some response, thank you.
I only flashed the rom, I feel that I forgot something like gapps? Please help asap ....
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